SOUNDBOARD

Every game sound in every voicing, generated live by the same synth the game uses. The green option is the current default. To change a pick, set the listed env var in .env (e.g. EXPLOSION_STYLE=2) and restart the server — choices are distributed so all players hear the same game. Music plays in-game across five contexts (menu, lobby, battle, knockout, victory) — green marks each context's current pick.